Camp Description

Junior Engineering of Medieval Times (Medieval Defense):

Do you have what it takes to defend your castle and maintain your family’s honor? If so, then don your armor and draw your sword for The Engineering of Medieval Times. In this camp, students build their very own castle and then work to defend it by engineering canons and catapults. Become a knight and join us on the question for glory and justice! Students will select a shape for their coat of arms and cut it out. At the end of each class, students will draw a picture of the design they created building on their coat of arms each day. At the end of camp, students will have a completed coat of arms to take home that shows off all of the challenges they’ve overcome. In The Engineering of Medieval Times, students will explore civil, mechanical, and marine engineering.

Day 1 Build a Castle
Day 2 Crossing the Moat
Day 3 Build a Boat
Day 4 Catapulting Marshmallows
Day 5 Celebrate Victory!

Junior Robotics Amazing Mechanisms

This class is a perfect mixture of fun and learning, using LEGO® WeDoTM. Student will learn how to program and operate their creations. Each build will introduce them to the mechanics of gears, motors, pulleys, and sensors. Using LEGO® bricks, students will create and program Dancing Birds, Drumming Monkey, Smart Spinner, Goal Kicker, Giant Escape. Students Will:
• Learn how to effectively program the robot.
• Understand properties of robot
• Relate to robots used in real-life scenarios
• Correlate programming used in many professions

Engineering Olympiad

Who has the strength to be a world-class athlete? In this five-day camp, students will separate into counties and will compete against opposing counties in various tests of mental and creative strength. The students will earn “medals” throughout the week and will endeavor to become the next great team of Olympians. During this Engineering Olympiad camp, students will explore the fields of mechanical engineering, marine engineering, electrical engineering, and civil engineering as they participate in various challenges to strengthen their minds.

Day 1 Introduction & Coasters 101
Day 2 Zip Sail
Day 3 New Canoe
Day 4 Levitron
Day 5 Paper Tower Challenge

Robotics Olympics

During this camp, students design and program robots to compete in simulated Olympic events such as throwing a basketball, shooting a puck into a hockey goal, and, competing in a good old fashioned game of tug of war! Students use LEGO® Robotics and computerist learn principles of robotics, computer programming, and teamwork.

Day 1 Pre-Lesson and Off to The Training Center
Day 2 Basketball
Day 3 Hockey
Day 4 Tug of War
Day 5 Wrestling

Junior Space Pioneers

Embark on fun journey to space with Scratch! Send an astronaut to the moon and defend your moon base from space rocks. Learn how to use Scratch to create and program sprites, backdrops and basic scripts. Create a new program each day, leave with evidence of your wild space adventure, and be inspired to explore the universe of programming as a Space Pioneer.

Programming and coding are becoming necessary skills for various fields of engineering. Many of today’s engineers spend most of their time in front of a computer: processing, analyzing, and extracting data to help them design, test and improve products and tools. With coding and programming knowledge, today’s engineers can work faster and come up with more creative design solutions that otherwise would be out of reach without programming. Scratch introduces children to programming in a logical way by opening the door to the world of programming. Just as any student can be an engineer, any student can program!

Day 1 Go to the Moon
Day 2 Dancing Alien
Day 3 Do the Moonwalk
Day 4 Shoot the Moon Rock
Day 5 Space Pong

Junior. Aerospace Engineering: Take To The Skies

The Junior Aerospace classes introduce our youngest engineers to fundamental concepts of aircraft and spacecraft design. Through open and focused exploration, students explore and construct airplanes, rockets, hot air balloons and more. Students Will:
• Explain the term thrust as it relates to aerospace engineering
• Create a plane utilizing potential and kinetic energy
• Understand the design of a rocket, including the nose cone, fins and fuselage
• Make a target with circles traced in order of greatest to least

Medieval Machinations: Minecraft EDU Redstone

Minecraft EDU is an expansive game that lets players design and create unique worlds with amazing structures. One of the more complicated aspects of Minecraft EDU is Redstone, which is Minecraft EDU’s version of electrical circuitry. This class will introduce students to the many uses of Redstone through a Medieval themed adventure of creation, exploration, and castle besieging, with students making mine cart tracks to help them gather resources, working together to build their kingdom, and designing traps to defend their castle, all with the use of Redstone.

Day 1 Surviving in Minecraft/Redstone
Day 2 Protect the Village/Build The Castle
Day 3 Light The Castle/Doors & Drawbridges
Day 4 Minecart Tutorial/Minecarts in Castle World
Day 5 TNT Cannon Tutorial/Defend The Castle

The Engineering of Medieval Times

In medieval times, there were a huge number of engineering innovations. Crossbows, drawbridges, towers, cranes, the compass, and more were invented during those times. The lands then were ruled by feudal courts in a castle, with each castle having a great deal of land around it that was ruled by the lords and ladies of the castle. Because owning land meant more power, many lords and ladies went to battle with other lords and ladies, trying to take their castle and control their land. This led to many incredible devices being engineered, such as catapults. Students will be split into groups forming their own feudal court of lords and ladies. They will try to beat out the other teams in various challenges to show their prowess and be crowned kings and queens of the land with the Engineering for Kids Crown. In Engineering of Medieval Times, students will explore mechanical and civil engineering. They will build infrastructure for their lands including bridges and towers, construct catapults to lay siege to others, and take part in jousting games.

Day 1 Castle Construction
Day 2 Marshmallow Draw Bridge
Day 3 It’s a Breeze
Day 4 Candy Catapults
Day 5 Egg Car Joust

Junior Robotics: Simple Machines United!

We use simple machines everyday, but many times without even recognizing them. In Junior Robotics: Simple Machines United, students will explore the basic concepts of simple machines and how we use them to achieve even our most grandiose goals! Students will use LEGO® WeDo™ construction and resource kits to produce new and exciting builds that will be used to create Kelvin’s Amusement Park.

Day 1 Moving Mountains
Day 2 Seesaw Swag
Day 3 To The Moon
Day-4 Carouselled Away
Day 5 My Fair Ferris Wheel

Survivor Week: Engineer’s Cove

Welcome to Survivor: Engineer’s Cove! Students in this five-day camp will find themselves stranded on an abandoned island filled with perilous obstacles–dark caves, wild animals, cold temperatures, little food, and separation from the comforts of home. They will work collaboratively with their tribe members to compete against other tribes in specific engineering-related projects aimed at trying to survive the harsh island conditions and escape to their freedom. The tribe with the most points at the end of the week will claim the honor of Survivor: Engineer’s Cove winner. During this interactive and competitive camp, students will explore the fields of electrical engineering, environmental engineering, aerospace engineering, and marine engineering as they design and construct tools that will help them survive and eventually escape the island.

Day 1 Introduction & Flashlight Builder
Day 2 Insulation Panic
Day 3 Electric Magnet
Day 4 Parachutes
Day 5 Powerboats & Award’s Ceremony

Robotics: Rescue Robots

During the LEGO® Rescue Robots program, students design and program robots to respond to stimulated disaster situations such as moving rubble and retrieving targets. Students use LEGO® Robotics and computers to learn principles of robotics, computer programming, and teamwork.

Day 1 Pre-Lesson & Earthquake
Day 2 Searching for Survivors
Day 3 Avalanche!
Day 4 Broken Bridge
Day 5 Apocalypse

Junior Scratch & Makey Makey: Musical Adventures

When your favorite song comes on the radio do you sit quietly or do you dance around and play the air drum solo? In Musical Adventures With Scratch and Makey Makey, we are going to explore how different sounds are created and we will create our own interpretations of common musical instruments like drums, piano, guitar, and even a recorder, and we will create our very own dancing program, all through the use of Makey Makey and Scratch to bring our music to life! The last day will end with a bang, or at least a really great mini concert from all of our students!

Day 1 Sound waves
Day 2 Lesson Extension: Scales
Day 3 Drum Set
Day 4 Lesson Extension: Moving to the Beat
Day 5 Xylophone

Junior Mechanical Engineering – Lets Make Toys

The Junior Mechanical Engineering classes introduce our youngest engineers to fundamental concepts of energy, materials and movement. Through open and focused exploration, students explore and construct their own roller coaster, catapults, cars and more.
Students Will:
• Understand the basic design of a toy car, including wheel and axels
• Design a simulated roller coaster track for a marble using everyday materials
• Learn that weight added inside a boat will cause it to sink
• Realize the importance of effective packaging

Momentum Madness

Zero to sixty in two seconds?! How fast can an object go without compromising safety? Students in this camp will work with their Pit Crew to design and build vehicles, such as dragsters and hovering levitrons, which should able to withstand astonishing speeds. Fasten your seat belt, the race has begun! During the Momentum Madness camp, students will explore four fields of engineering: industrial, electrical, mechanical, and aerospace. They will design and construct vehicles and safety mechanisms that will achieve the fastest speeds while still maintaining safe racing conditions.

Day 1 Introduction & Collision Challenge
Day 2 Levitron
Day 3 Zip Sails
Day 4 Racecars: Dragsters and Balloon-Powered Cars
Day 5 Airplanes, Ornithopters, &Awards Presentation

Software Engineering: Scratch Video Sensing

What’s more fun than playing an interactive video game? Writing one! Video sensing allows students to design and program their own video games and then test them by interacting with the program via webcam. In this Scratch program, students work together to create their own games, art, and musical instruments while exploring coding foundations. Get up and get moving with Engineering for Kids and Scratch: Video Sensing!

Day 1 Balloon Pop
Day 2 Musical Instruments
Day 3 Catching Game
Day 4 Collection Game
Day 5 Jump Game

Wings, Wheels and Sails (Junior Engineering of Travel)

Everyone has to travel, and engineers are involved in all the steps of designing different modes of transportation as well as inventing and designing tools that aid in travel. Everyone’s travel needs are different, weather they need to walk around their local community to do errands, or they need to be half way across the world by evening! During this camp, students will get their passports and travel to a new country every day by a different means! They will engineer their mode of transportation or tool to aid in transportation daily to get to their destination country. At the end of the week, they will have built several different means to travel by, and have a passport full of culture and all their memories from the week from the places they visited. In The Engineering of Travel, students will explore areas of engineering such as mechanical, civil, marine, and aerospace engineering. They will explore the thought process behind road design, construct shapes that make sound bridges and test them, design a boat to float across the ocean, and discover and build designs that let us travel through the air and even into space.

Day 1 Rolling Rambler and Roads
Day 2 Over the River
Day 3 Does Your Boat Float?
Day 4 Whirling Wonders in Flight
Day 5 3-2-1...Blastoff to the Moon!

Junior Robotics Play Soccer

This class is a perfect mixture of fun and learning, using LEGO® WeDoTM. Student will learn how to program and operate their creations. Each build will introduce them to the mechanics of gears, motors, pulleys, and sensors. Using LEGO® bricks, students will create and program Goal Kicker, Goal Keeper, Cheerful Fans, Roaring Lion Mascot. Student will
• Learn how to effectively program the robot.
• Understand properties of robot
• Relate to robots used in real-life scenarios
• Correlate programming used in many professions

Amazing Race: The Engineering of Travel

Pack your bags, engineers, and get ready for an adventure! Team up with others for a wild ride across the globe and beyond! Students will carefully engineer vehicles that can traverse the most treacherous terrains, brave the highest seas, and soar above the clouds—are you up for the challenge? Grab your passports and catch a flight straight to Engineering for Kids—a truly unbelievable journey! 111 years ago airplanes had not even made their first flight, yet today we can fly to the other side of the world in 12 hours! It is thanks to advances in technology that we are able to explore so much of the world. Over the five days teams will have to work together to see who is able to travel the farthest around the world. This trek around the world will require students to design their very own boat, plane, and even a rocket!  

Day 1 Bridge to the Open Road
Day 2 Cross Country Drag Race
Day 3 Crossing the Ocean
Day 4 Taking Flight
Day 5 Traveling Up

Electronic Game Design: Racing Games - Motocross

Ladies and gentlemen start your engines! On your mark, get set, GO! Kids are drawn to the excitement of a race. They hoot and holler in anticipation that the car they chose will cross the finish line first. We will use the Engineering Design Process to create storyboard that will outline the rules of play and characters for our game based on the basic rules of racing. Then, we will use Clickteam Fusion 2.5® to bring our storyboard to like with programming. At the end of the program, everyone takes home a working Windows-compatible game (Clickteam Fusion 2.5® does not support Mac or Android devices).

Day 1 Getting Started and Adding Some character
Day 2 Rules of Play & Sound Effects
Day 3 The Need for Speed & Watch Out! Adding Obstacles
Day 4 Lap Times & Sneak Attack
Day 5 Start Your Engines & Winning and Game Over Screen

Out of this World

Is mankind ready to inhabit the moon? With a little help from Engineering for Kids® students, humans will be prepared to take up residence by the end of the week! Students will collaborate with their Space State teams to create the safest and most effective community on the moon. Which team will earn enough Astro-Points to be declared the winner? During Out of this World camp, students will explore three fields of engineering: aerospace, civil, and chemical. Collaborating with their Space State teams, they will design and construct a variety of projects that will enable mankind to safely inhabit the moon.

Day 1 Introduction & Straw Rockets
Day 2 Lunar Lander
Day 3 Marshmallow Bridge
Day 4 Lift Off
Day 5 Bottle Rockets& Awards Presentation

Minecraft EDU: Traveling Into The Future

This camp will immerse students in the expansive world of Minecraft, and will challenge student’s ingenuity and problem solving skills as they navigate through several engineering challenges. Students will learn how to use teamwork and manage resources like an engineer in the real world. Building in Minecraft allows students to experiment with designs and materials, all without the risks associated with building structures in reality.

Day 1 Surviving in Minecraft
Day 2 Island Hopping
Day 3 Dry Times
Day 4 Escape from Mt. Everest
Day 5 Colonize the Moon