Classes at Engineering For Kids of New York City - Brooklyn
Offering the Coolest Enrichment Programs Around
Why Do Parents Love Our After-School Activities & Classes?
Parents love Engineering For Kids for many reasons, some of which include:
- We create a learning enrichment environment that’s suitable and enjoyable for children between the ages of 4 and 14
- Our esteemed educators are highly trained, kind, and compassionate
- We offer a variety of programs at different times to accommodate almost any schedule
Studies show that children enjoy going to school when they have fun after-school activities to attend. Our enrichment classes serve as the perfect win-win for parents and children alike. They also allow children to create new interests and build friendships that can last a lifetime.
We offer science, technology, engineering, and math (STEM) classes for children ages 4 to 14 in fun and challenging ways through afterschool programs, workshops and in-school residencies.
For the Junior Engineers (Ages 4-6). Classes can be 8-15 weeks or full-year sessions and for 1 hour(s).
Junior Engineering Lab
The curriculum for the Junior Engineering Lab is designed to introduce our junior students to the job of an engineer and the field of engineering. Students will learn engineering concepts across various engineering fields such as Aerospace, Chemical, Civil, Electrical, Environmental, Industrial, Marine and Mechanical engineering. Through fun and challenging hands-on activities, students will brain-storm, design, build, test and improve their designs.
Junior Robotics Lab
This program is a perfect mixture of fun and learning. Using LEGO® Education WeDo™ sets, students will build a variety of robots and learn how to program and operate them through the use of icon-based programming software on a laptop computer. The basics of programming, engineering, and constructing are all part of the process. Students do not get to take home any LEGO® projects.
For the Apprentice Engineers (Ages 7-14). Classes can be 8-15 weeks or full-year sessions and for 1 to 1.5 hour(s).
Electronic Game Design
The curriculum for the Electronic Game Design program is designed to introduce students to video game genres such as platform, racing, and invader defense games. Students will explore simple game mechanics in a fun and inviting game design program. Students are given step-by-step instructions on how to build each game genre using Multimedia Fusion 2. Students will use their creativity to build and personalize a complete video game from start to finish. At the end of the class, students take home a copy of the game they created!
Programming and coding are becoming necessary skills for various fields of engineering. Many of today’s engineers spend most of their time in front of a computer: processing, analyzing, and extracting data to help them design, test and improve products and tools. With coding and programming knowledge, today’s engineers can work faster and come up with more creative design solutions that otherwise would be out of reach without programming. Scratch introduces children to programming in a logical way by opening the door to the world of programming. Just as any student can be an engineer, any student can program!
The curriculum for the Engineering Lab is designed to introduce students to the job of an engineer and the field of engineering. Students will learn engineering concepts across various engineering fields such as Aerospace, Chemical, Civil, Electrical, Environmental, Industrial, Marine and Mechanical engineering. Students will learn the Engineering Design Process and apply elements of this process to hands-on activities, testing and improving their designs.
This program is designed to introduce students to the world of not only building, but also programming basic robots using LEGO® MINDSTORMS® Education EV3 sets. Throughout this program, students will use mathematical concepts, engineering principles to brainstorm, plan, test, and modify sequences of instructions to accomplish a specific task. Students will also learn the sequence of communication between the robot, and the programmer by collecting and analyzing data using the robot's sensors. During the class, students will discover the Engineering Design Process in a real world setting as they test their robots multiple times. Students do not get to take home any LEGO® projects.
Hardware Engineering Lab
Imagine designing a piano using celery or a creating a custom digital training program. Now, envision playing video games using just your body, a bit of wire and your own imagination. In our hardware engineering program, students engineer their own customized video game controllers using a MaKey MaKey device and materials that can be found in just about any kitchen. Through application of circuitry, acoustical engineering and video game design, students discover new ways to interact with technology, all while creating unique designs in a fun collaborative environment.